WILL TURNER
lvl
60
7
7
WILL TURNER
Power: 739
HERO; SUPPORT; OCEANIC; PIRATES OF THE CARIBBEAN; ADVENTURER
Offense:
1,266
1,266
Defense:
502
502
Health:
17,268
17,268
Recovery:
0
0
Crit Chance:
8.00%
8.00%
Crit Power:
150.00%
150.00%
Speed:
108
108
Potency:
1.00%
1.00%
Tenacity:
8.00%
8.00%
Precision:
7.00%
7.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 2
BASIC
TIME TO GO
Deal up to 886 damage to target opponent. 30% chance to repeat the attack if the opponent is inflicted with [SILENCE] or [SLEEP].
LVL 2
SPECIAL
I HAVE YOUR ORDER
Deal 2,279 damage to target & adjacent opponents. Inflict 2 [CONTINUOUS DAMAGE] dealing 1,139 damage for 3 turns.
LVL 2
SPECIAL
A HERO AMONGST PIRATES
Cleanse 1 Harmful effect from all teammates. Cleanse 1 extra Harmful effect if the teammate is a 'Pirates of the Caribbean' character. 25% chance to grant teammates [HARMFUL IMMUNITY] for 2 turns, guaranteed for 'Pirates of the Caribbean' character.
LVL 1
PASSIVE
AYE! AVAST!
Once per turn when an opponent gains bonus Speed Meter, steal that Speed Meter and share it with teammates.
LVL 1
PASSIVE
IF I MAY
At start of the turn perform one of the following:
(1) A 'Pirates of the Caribbean' or 'Oceanic' teammate gains 1 magic to one of their abilities. If there are no 'Pirates of the Caribbean' or 'Oceanic' teammate, give it to self.
(2) Cleanse 2 Harmful effects from 'Pirates of the Caribbean' or 'Oceanic' teammate with the most number Harmful effects.
(3) Grant [HASTE] for 1 turn to all teammates.
(1) A 'Pirates of the Caribbean' or 'Oceanic' teammate gains 1 magic to one of their abilities. If there are no 'Pirates of the Caribbean' or 'Oceanic' teammate, give it to self.
(2) Cleanse 2 Harmful effects from 'Pirates of the Caribbean' or 'Oceanic' teammate with the most number Harmful effects.
(3) Grant [HASTE] for 1 turn to all teammates.
LVL 1
PASSIVE
CAPTAIN OF THE FLYING DUTCHMAN
This character gains 1 Captain's Chest whenever a 'Pirates of the Caribbean' or 'Oceanic' teammate takes damage. Upon gaining 10 Captain's Chests this character gains [EMPOWERED].
[EMPOWERED]: Gain [INVULNERABLE] for 1 turn and gains an immediate turn.
While this character is [EMPOWERED], if any 'Pirates of the Caribbean' teammate is defeated for the first time apart from Davy Jones bring them back to life with 50% of their health.
[EMPOWERED]: Gain [INVULNERABLE] for 1 turn and gains an immediate turn.
While this character is [EMPOWERED], if any 'Pirates of the Caribbean' teammate is defeated for the first time apart from Davy Jones bring them back to life with 50% of their health.
Full Gear List
2,784,000
720
540
1,400
180
380
245
290
175
100
100
100
720
600
1,320
585
315
450
270
120
20
40
420
360
840
250
250
250
150
130
20
20
800,000
240
180
800
180
180
145
110
75
100
80
80
Gear Tier 9
815,000
240
180
300
360
300
720
120
60
360
180
80
225
20
45
120
20
20
20
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
250
250
100
80
225
225
250
80
225
150
40
135
130
20
20
20